Unity FBX Exporter

2020-10-22 16:37 更新

描述

The Unity FBX Exporter package makes it easy to send geometry and animation to any application that supports FBX and back again with minimal effort.

In particular, this round-trip workflow enables you to export Unity scenes to FBX, import into Maya, Maya LT, or 3ds Max using an artist-friendly interface, export Unity-ready FBX geometry and animation, and safely merge your changes back into those Assets to continue your work.

For more information, see the FBX Exporter package documentation.

版本信息

適用于 Unity 的實(shí)驗(yàn)性或預(yù)覽功能

These package versions might not be safe to use in production with Unity version 2020.2:

文檔位置: 可用版本:
com.unity.formats.fbx@3.2 3.2.1-preview.2 3.2.0-preview.2
com.unity.formats.fbx@3.1 3.1.0-preview.1
com.unity.formats.fbx@3.0 3.0.1-preview.2 3.0.0-preview.2
com.unity.formats.fbx@2.0 2.0.3-preview.3 2.0.2-preview.1 2.0.1-preview.11 2.0.1-preview.5 2.0.1-preview.4 2.0.1-preview.2

關(guān)鍵字

fbx、animation、modeling、maya、max

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