在前面的幾節(jié)中,都是關(guān)于數(shù)據(jù)的,這方面的內(nèi)容其實還有很多很多,省略掉一部分后,也還是有很多。這一節(jié)是很重要的一部分,它關(guān)于如何保存和讀取數(shù)據(jù)。
先來看看一個大概的背景吧,我這里寫的很簡單啦。
保存的內(nèi)容就是這四個框框里填寫的數(shù)據(jù)咯。先上 XAML 代碼。
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" VerticalAlignment="Center">
<StackPanel Orientation="Vertical">
<Rectangle Name="recRed" Width="200" Height="200" Fill="Red"/>
<Rectangle Name="recGreen" Width="100" Height="400" Fill="Green"/>
</StackPanel>
<StackPanel Orientation="Vertical">
<StackPanel Orientation="Horizontal">
<StackPanel Orientation="Vertical">
<TextBlock Text="紅色矩形的長" FontSize="25" Margin="12" Width="150" Height="50" />
<TextBlock Text="紅色矩形的寬" FontSize="25" Margin="12" Width="150" Height="50" />
<TextBlock Text="綠色矩形的長" FontSize="25" Margin="12" Width="150" Height="50" />
<TextBlock Text="綠色矩形的寬" FontSize="25" Margin="12" Width="150" Height="50" />
</StackPanel>
<StackPanel Orientation="Vertical">
<TextBox Name="tBoxRedHeight" FontSize="25" Width="150" Height="50" Margin="12"/>
<TextBox Name="tBoxRedWidth" FontSize="25" Width="150" Height="50" Margin="12"/>
<TextBox Name="tBoxGreenHeight" FontSize="25" Width="150" Height="50" Margin="12" />
<TextBox Name="tBoxGreenWidth" FontSize="25" Width="150" Height="50" Margin="12" />
</StackPanel>
</StackPanel>
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" VerticalAlignment="Center">
<Button Width="150" Height="70" Name="btnSaveAppData" Click="btnSaveAppData_Click" Content="保存應(yīng)用數(shù)據(jù)"/>
<Button Width="150" Height="70" Name="btnReadAppData" Click="btnReadAppData_Click" Content="讀取應(yīng)用數(shù)據(jù)"/>
</StackPanel>
</StackPanel>
</StackPanel>
</Grid>
先來看看單個設(shè)置唄,下面就是代碼咯。
Windows.Storage.ApplicationDataContainer localSettings = Windows.Storage.ApplicationData.Current.LocalSettings;
Windows.Storage.StorageFolder localFolder = Windows.Storage.ApplicationData.Current.LocalFolder;
public MainPage()
{
this.InitializeComponent();
}
private void btnSaveAppData_Click(object sender, RoutedEventArgs e)
{
localSettings.Values["RectangleRedHeight"] = tBoxRedHeight.Text;
localSettings.Values["RectangleRedWidth"] = tBoxRedWidth.Text;
localSettings.Values["RectangleGreenHeight"] = tBoxGreenHeight.Text;
localSettings.Values["RectangleGreenWidth"] = tBoxGreenWidth.Text;
}
private void btnReadAppData_Click(object sender, RoutedEventArgs e)
{
Object objRectangleRedHeight = localSettings.Values["RectangleRedHeight"];
Object objRectangleRedWidth = localSettings.Values["RectangleRedWidth"];
Object objRectangleGreenHeight = localSettings.Values["RectangleGreenHeight"];
Object objRectangleGreenWidth = localSettings.Values["RectangleGreenWidth"];
recRed.Height = double.Parse(objRectangleRedHeight.ToString());
recRed.Width = double.Parse(objRectangleRedWidth.ToString());
recGreen.Height = double.Parse(objRectangleGreenHeight.ToString());
recGreen.Width = double.Parse(objRectangleGreenWidth.ToString());
}
首先定義了兩個全局變量,如果看過前面幾篇文章,這個應(yīng)該就非常清楚了。顧名思義,第一個是用來保存本地設(shè)置的,第二個則是用來訪問本地文件夾的。這里是單個設(shè)置地進行保存的,后面還有 2 種方式。那么就來調(diào)試吧,注意在點擊了保存數(shù)據(jù)按鈕之后把 App 關(guān)掉哦,關(guān)掉之后再加載,這樣才算是保存了應(yīng)用數(shù)據(jù)嘛,你說對不對呢?
以下就是我的測試結(jié)果了。
我們的設(shè)計都不用變,后臺代碼修改如下。
Windows.Storage.ApplicationDataContainer localSettings = Windows.Storage.ApplicationData.Current.LocalSettings;
Windows.Storage.StorageFolder localFolder = Windows.Storage.ApplicationData.Current.LocalFolder;
public MainPage()
{
this.InitializeComponent();
}
private void btnSaveAppData_Click(object sender, RoutedEventArgs e)
{
Windows.Storage.ApplicationDataCompositeValue compositeSettings = new ApplicationDataCompositeValue();
compositeSettings["RectangleRedHeight"] = tBoxRedHeight.Text;
compositeSettings["RectangleRedWidth"] = tBoxRedWidth.Text;
compositeSettings["RectangleGreenHeight"] = tBoxGreenHeight.Text;
compositeSettings["RectangleGreenWidth"] = tBoxGreenWidth.Text;
localSettings.Values["RectangleSettings"] = compositeSettings;
}
private async void btnReadAppData_Click(object sender, RoutedEventArgs e)
{
Windows.Storage.ApplicationDataCompositeValue compositeSettings =
(Windows.Storage.ApplicationDataCompositeValue)localSettings.Values["RectangleSettings"];
if (compositeSettings == null)
{
Windows.UI.Popups.MessageDialog messageDialog =
new Windows.UI.Popups.MessageDialog("你好像沒有保存任何應(yīng)用數(shù)據(jù)哦!");
await messageDialog.ShowAsync();
}
else
{
recRed.Height = double.Parse(compositeSettings["RectangleRedHeight"].ToString());
recRed.Width = double.Parse(compositeSettings["RectangleRedWidth"].ToString());
recGreen.Height = double.Parse(compositeSettings["RectangleGreenHeight"].ToString());
recGreen.Width = double.Parse(compositeSettings["RectangleGreenWidth"].ToString());
}
}
使用 ApplicationDataCompositeValue 會創(chuàng)建一個復合設(shè)置,通過代碼所示方式即可添加數(shù)據(jù),最后會將其添加到 localSettings中。
讀取數(shù)據(jù)的時候,同樣是先在 localSettings 中通過鍵值對的方式來取出這個復合設(shè)置。如果該設(shè)置為空,就會調(diào)用 MessageDialog 控件彈窗通知沒有保存數(shù)據(jù)。對于這個控件,可以訪問這里:【萬里征程——Windows App開發(fā)】控件大集合2。如果復合設(shè)置存在則將他們分別進行類型轉(zhuǎn)換后復制給相應(yīng)的矩形的屬性。
在容器存放數(shù)據(jù)其實也就這么回事啦,無非就是先創(chuàng)建一個容器,然后如果創(chuàng)建成功了,就在其中添加相應(yīng)的數(shù)據(jù)即可。
至于加載數(shù)據(jù),在這里我使用了一個 bool 變量來檢查容器是不是已經(jīng)創(chuàng)建好了,如果創(chuàng)建好了就可以將相應(yīng)的數(shù)據(jù)取出然后賦值了,如果沒有的話則一樣挑出彈窗。
Windows.Storage.ApplicationDataContainer localSettings = Windows.Storage.ApplicationData.Current.LocalSettings;
Windows.Storage.StorageFolder localFolder = Windows.Storage.ApplicationData.Current.LocalFolder;
public MainPage()
{
this.InitializeComponent();
}
private void btnSaveAppData_Click(object sender, RoutedEventArgs e)
{
Windows.Storage.ApplicationDataContainer containerSettings =
localSettings.CreateContainer("RecSettingsContainer", Windows.Storage.ApplicationDataCreateDisposition.Always);
if (localSettings.Containers.ContainsKey("RecSettingsContainer"))
{
localSettings.Containers["RecSettingsContainer"].Values["RectangleRedHeight"] = tBoxRedHeight.Text;
localSettings.Containers["RecSettingsContainer"].Values["RectangleRedWidth"] = tBoxRedWidth.Text;
localSettings.Containers["RecSettingsContainer"].Values["RectangleGreenHeight"] = tBoxGreenHeight.Text;
localSettings.Containers["RecSettingsContainer"].Values["RectangleGreenWidth"] = tBoxGreenWidth.Text;
}
}
private async void btnReadAppData_Click(object sender, RoutedEventArgs e)
{
bool hasContainerSettings = localSettings.Containers.ContainsKey("RecSettingsContainer");
if(hasContainerSettings)
{
recRed.Height = double.Parse(localSettings.Container
["RecSettingsContainer"].Values["RectangleRedHeight"].ToString());
recRed.Width = double.Parse(localSettings.Containers
["RecSettingsContainer"].Values["RectangleRedWidth"].ToString());
recGreen.Height = double.Parse(localSettings.Containers
["RecSettingsContainer"].Values["RectangleGreenHeight"].ToString());
recGreen.Width = double.Parse(localSettings.Containers
["RecSettingsContainer"].Values["RectangleGreenWidth"].ToString());
}
else
{
Windows.UI.Popups.MessageDialog messageDialog =
new Windows.UI.Popups.MessageDialog("你好像沒有保存任何應(yīng)用數(shù)據(jù)哦!");
await messageDialog.ShowAsync();
}
}
接下來就來個運行的截圖咯,還有彈框的截圖。
1.對于單個設(shè)置和復合設(shè)置
localSettings.Values.Remove("compositeSettings");
2.對于復合數(shù)據(jù)
localSettings.DeleteContainer("containerSettings");
刪除并不難,或者說,這一節(jié)都不難。有了這些,我們在做游戲的時候,就可以將用戶對游戲的設(shè)置都保存下來啦。
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