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在Android開(kāi)發(fā)中怎么實(shí)現(xiàn)花瓣飄落效果?實(shí)現(xiàn)花瓣飄落的步驟!

逃避全世界 2021-08-20 14:18:01 瀏覽數(shù) (2395)
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大家不知道有沒(méi)有見(jiàn)過(guò)櫻花飄落和花瓣飄落的風(fēng)景,沒(méi)見(jiàn)過(guò)沒(méi)關(guān)系,今天我們來(lái)說(shuō)一下“在Android開(kāi)發(fā)中怎么實(shí)現(xiàn)花瓣飄落效果?”這個(gè)效果的實(shí)現(xiàn)方法!

實(shí)現(xiàn)原理

  • 首先需要生成繪制小花的坐標(biāo)點(diǎn),坐標(biāo)點(diǎn)的橫坐標(biāo)是根據(jù)控件的寬度隨機(jī)生成的,而縱坐標(biāo)則設(shè)置為小花圖片高度的負(fù)值(這樣可以實(shí)現(xiàn)小花從屏幕外進(jìn)入)。
  • 將這些點(diǎn)存儲(chǔ)到集合當(dāng)中。
  • 遍歷集合根據(jù)點(diǎn)的位置繪制小花
  • 繪制完后不斷增加各個(gè)點(diǎn)的縱坐標(biāo)

實(shí)現(xiàn)步驟

1.定義變量將變量初始化

    private SurfaceHolder mHolder;
    private boolean mFlag = true;//繪制小花線程的開(kāi)關(guān)標(biāo)志
    private ArrayList<PointF> mFlowers;//小花點(diǎn)的坐標(biāo)集合
    private Random mRandom;//負(fù)責(zé)隨機(jī)數(shù)生成
    private Bitmap mBitmap;//小花的圖案

    public FlowerView(Context context) {
        super(context);
        init();
    }

    public FlowerView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    public FlowerView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init();
    }
    private void init(){
        mHolder = getHolder();
        mHolder.addCallback(this);
        //設(shè)置背景透明
        this.setZOrderOnTop(true);
        mHolder.setFormat(PixelFormat.TRANSLUCENT);

        mFlowers = new ArrayList<>();
        mRandom = new Random();

        mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.ic_hua);

    }

2.實(shí)現(xiàn)添加花朵坐標(biāo)點(diǎn)的方法

/**
     * 添加花朵
     */
    private void addFlower(){
        PointF point = new PointF();
        point.x=mRandom.nextInt(getWidth());//根據(jù)控件寬度隨機(jī)生成X軸坐標(biāo)
        point.y=-mBitmap.getHeight();//縱坐標(biāo)設(shè)置為小花圖像的負(fù)值(產(chǎn)生從屏幕外進(jìn)入的效果)
        mFlowers.add(point);//將坐標(biāo)點(diǎn)添加進(jìn)集合
    }

3.實(shí)現(xiàn)SurfaceHolder.Callback及Runnable接口

public class FlowerView extends SurfaceView implements SurfaceHolder.Callback,Runnable

4.在run方法中實(shí)現(xiàn)繪制邏輯

 @Override
    public void run() {
        while (mFlag){
            try {
                Thread.sleep(80);//控制小花的下落速度
                Canvas canvas = mHolder.lockCanvas();
                PointF pointF = null;
                //清屏操作(否則會(huì)殘留一些無(wú)用圖像)
                if(canvas!=null){
                    canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);
                }else {
                    continue;
                }
                for(PointF point: mFlowers){
                    pointF = point;
                    canvas.drawBitmap(mBitmap,pointF.x,pointF.y,null);
                    int i = mRandom.nextInt(getHeight()/50)+getHeight()/50;//修改雨滴線的縱坐標(biāo),使其看起來(lái)在下雨
                    pointF.y=pointF.y+i;
                }
                mHolder.unlockCanvasAndPost(canvas);
                addFlower();
                //當(dāng)繪制點(diǎn)的縱坐標(biāo)大于控件高度時(shí),將該點(diǎn)移除
                if(mFlowers.size()>0&&pointF!=null&&pointF.y>=getHeight()){
                    mFlowers.remove(pointF);
                }

            }catch (Exception e){}
        }
    }

5.在SurfaceHolder.Callback的回調(diào)方法中開(kāi)啟繪制線程

 @Override
    public void surfaceCreated(SurfaceHolder holder) {
        mFlag = true;//surface創(chuàng)建時(shí)將線程開(kāi)關(guān)打開(kāi)
        new Thread(this).start();//開(kāi)啟線程繪制
    }

    @Override
    public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
        mFlowers.clear();//當(dāng)控件發(fā)生改變時(shí)清除之前的繪制點(diǎn)
    }

    @Override
    public void surfaceDestroyed(SurfaceHolder holder) {
        mFlag = false;//當(dāng)surface銷(xiāo)毀時(shí)關(guān)掉繪制線程
    }

完整代碼展示

public class FlowerView extends SurfaceView implements SurfaceHolder.Callback,Runnable{
    private SurfaceHolder mHolder;
    private boolean mFlag = true;//繪制小花線程的開(kāi)關(guān)標(biāo)志
    private ArrayList<PointF> mFlowers;//小花點(diǎn)的坐標(biāo)集合
    private Random mRandom;//負(fù)責(zé)隨機(jī)數(shù)生成
    private Bitmap mBitmap;//小花的圖案

    public FlowerView(Context context) {
        super(context);
        init();
    }

    public FlowerView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    public FlowerView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init();
    }
    private void init(){
        mHolder = getHolder();
        mHolder.addCallback(this);
        //設(shè)置背景透明
        this.setZOrderOnTop(true);
        mHolder.setFormat(PixelFormat.TRANSLUCENT);

        mFlowers = new ArrayList<>();
        mRandom = new Random();

        mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.ic_hua);

    }

    @Override
    public void surfaceCreated(SurfaceHolder holder) {
        mFlag = true;
        new Thread(this).start();
    }

    @Override
    public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
        mFlowers.clear();
    }

    @Override
    public void surfaceDestroyed(SurfaceHolder holder) {
        mFlag = false;
    }

    @Override
    public void run() {
        while (mFlag){
            try {
                Thread.sleep(80);
                Canvas canvas = mHolder.lockCanvas();
                PointF pointF = null;
                //清屏操作
                if(canvas!=null){
                    canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);
                }else {
                    continue;
                }
                for(PointF point: mFlowers){
                    pointF = point;
                    canvas.drawBitmap(mBitmap,pointF.x,pointF.y,null);
                    int i = mRandom.nextInt(getHeight()/50)+getHeight()/50;//修改雨滴線的縱坐標(biāo),使其看起來(lái)在下雨
                    pointF.y=pointF.y+i;
                }
                mHolder.unlockCanvasAndPost(canvas);
                addFlower();
                if(mFlowers.size()>0&&pointF!=null&&pointF.y>=getHeight()){
                    mFlowers.remove(pointF);
                }

            }catch (Exception e){}
        }
    }

    /**
     * 添加花朵
     */
    private void addFlower(){
        PointF point = new PointF();
        point.x=mRandom.nextInt(getWidth());
        point.y=-mBitmap.getHeight();
        mFlowers.add(point);
    }
}

那么本文中有關(guān)于:“在Android開(kāi)發(fā)中怎么實(shí)現(xiàn)花瓣飄落效果?”這個(gè)問(wèn)題的實(shí)現(xiàn)和思路我們就分享到這里了更多有關(guān)于Android的實(shí)現(xiàn)案例我們都可以在W3Cschool中進(jìn)行學(xué)習(xí)和了解! 


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