拉格朗日插值法是一種用來進(jìn)行曲線擬合和回歸的一種方法,但其計(jì)算比較不方便,后來牛頓提出了牛頓插值法,這種方法運(yùn)算起來比拉格朗日法更加簡(jiǎn)單。今天我們就來介紹牛頓插值法的相關(guān)內(nèi)容,也順便介紹一下牛頓插值法的C++與python實(shí)現(xiàn)。
一、牛頓多項(xiàng)式
拉格朗日多項(xiàng)式的公式不具備遞推性,每個(gè)多項(xiàng)式需要單獨(dú)構(gòu)造。但很多時(shí)候我們需要從若干個(gè)逼近多項(xiàng)式選擇一個(gè)。這個(gè)時(shí)候我們就需要一個(gè)具有遞推關(guān)系的方法來構(gòu)造——牛頓多項(xiàng)式
這里的的a0,a1…等可以通過逐一帶入點(diǎn)的值來求得。但是當(dāng)項(xiàng)數(shù)多起來時(shí),會(huì)發(fā)現(xiàn)式子變得很大,這個(gè)時(shí)候我們便要引入差商的概念(利用差分思想)具體見式子能更好理解
這里在編程實(shí)現(xiàn)中我們可以推出相應(yīng)的差商推導(dǎo)方程
d(k,0)=y(k)
d(k,j)=(d(k,j-1)-d(k-1,j-1)) / (x(k)-x(k-j))
二、例題
【問題描述】考慮[0,3]內(nèi)的函數(shù)y=f(x)=cos(x)。利用多個(gè)(最多為6個(gè))節(jié)點(diǎn)構(gòu)造牛頓插值多項(xiàng)式。
【輸入形式】在屏幕上依次輸入在區(qū)間[0,3]內(nèi)的一個(gè)值x*,構(gòu)造插值多項(xiàng)式后求其P(x*)值,和多個(gè)節(jié)點(diǎn)的x坐標(biāo)。
【輸出形式】輸出牛頓插值多項(xiàng)式系數(shù)向量,差商矩陣,P(x*)值(保留6位有效數(shù)字),和與真實(shí)值的絕對(duì)誤差(使用科學(xué)計(jì)數(shù)法,保留小數(shù)點(diǎn)后6位有數(shù)字)。
【樣例1輸入】
0.8
0 0.5 1
【樣例1輸出】
-0.429726
-0.0299721
1
1 0 0
0.877583 -0.244835 0
0.540302 -0.674561 -0.429726
0.700998
4.291237e-03
【樣例1說明】
輸入:x為0.8,3個(gè)節(jié)點(diǎn)為(k, cos(k)),其中k = 0, 0.5, 1。
輸出:
牛頓插值多項(xiàng)式系數(shù)向量,表示P2(x)=-0.429726x^2 - 0.0299721x + 1;
3行3列的差商矩陣;
當(dāng)x為0.8時(shí),P2(0.8)值為0.700998
與真實(shí)值的絕對(duì)誤差為:4.291237*10^(-3)
【評(píng)分標(biāo)準(zhǔn)】根據(jù)輸入得到的輸出準(zhǔn)確
三、ACcode:
C++(后面還有python代碼)
/*
* @Author: csc
* @Date: 2021-04-30 08:52:45
* @LastEditTime: 2021-04-30 11:57:46
* @LastEditors: Please set LastEditors
* @Description: In User Settings Edit
* @FilePath: code_formalcoursecal
ewton_quo.cpp
*/
#include <bits/stdc++.h>
#define pr printf
#define sc scanf
#define for0(i, n) for (i = 0; i < n; i++)
#define for1n(i, n) for (i = 1; i <= n; i++)
#define forab(i, a, b) for (i = a; i <= b; i++)
#define forba(i, a, b) for (i = b; i >= a; i--)
#define pb push_back
#define eb emplace_back
#define fi first
#define se second
#define int long long
#define pii pair<int, int>
#define vi vector<int>
#define vii vector<vector<int>>
#define vt3 vector<tuple<int, int, int>>
#define mem(ara, n) memset(ara, n, sizeof(ara))
#define memb(ara) memset(ara, false, sizeof(ara))
#define all(x) (x).begin(), (x).end()
#define sq(x) ((x) * (x))
#define sz(x) x.size()
const int N = 2e5 + 100;
const int mod = 1e9 + 7;
namespace often
{
inline void input(int &res)
{
char c = getchar();
res = 0;
int f = 1;
while (!isdigit(c))
{
f ^= c == '-';
c = getchar();
}
while (isdigit(c))
{
res = (res << 3) + (res << 1) + (c ^ 48);
c = getchar();
}
res = f ? res : -res;
}
inline int qpow(int a, int b)
{
int ans = 1, base = a;
while (b)
{
if (b & 1)
ans = (ans * base % mod + mod) % mod;
base = (base * base % mod + mod) % mod;
b >>= 1;
}
return ans;
}
int fact(int n)
{
int res = 1;
for (int i = 1; i <= n; i++)
res = res * 1ll * i % mod;
return res;
}
int C(int n, int k)
{
return fact(n) * 1ll * qpow(fact(k), mod - 2) % mod * 1ll * qpow(fact(n - k), mod - 2) % mod;
}
int exgcd(int a, int b, int &x, int &y)
{
if (b == 0)
{
x = 1, y = 0;
return a;
}
int res = exgcd(b, a % b, x, y);
int t = y;
y = x - (a / b) * y;
x = t;
return res;
}
int invmod(int a, int mod)
{
int x, y;
exgcd(a, mod, x, y);
x %= mod;
if (x < 0)
x += mod;
return x;
}
}
using namespace often;
using namespace std;
int n;
signed main()
{
auto polymul = [&](vector<double> &v, double er) {
v.emplace_back(0);
vector<double> _ = v;
int m = sz(v);
for (int i = 1; i < m; i++)
v[i] += er * _[i - 1];
};
auto polyval = [&](vector<double> const &c, double const &_x) -> double {
double res = 0.0;
int m = sz(c);
for (int ii = 0; ii < m; ii++)
res += c[ii] * pow(_x, (double)(m - ii - 1));
return res;
};
int __ = 1;
//input(_);
while (__--)
{
double _x, temp;
cin >> _x;
vector<double> x, y;
while (cin >> temp)
x.emplace_back(temp), y.emplace_back(cos(temp));
n = x.size();
vector<vector<double>> a(n, vector<double>(n));
int i, j;
for0(i, n) a[i][0] = y[i];
forab(j, 1, n - 1) forab(i, j, n - 1) a[i][j] = (a[i][j - 1] - a[i - 1][j - 1]) / (x[i] - x[i - j]);
vector<double> v;
v.emplace_back(a[n - 1][n - 1]);
forba(i, 0, n - 2)
{
polymul(v, -x[i]);
int l = sz(v);
v[l - 1] += a[i][i];
}
for0(i, n)
pr("%g
", v[i]);
for0(i, n)
{
for0(j, n)
pr("%g ", a[i][j]);
puts("");
}
double _y = polyval(v, _x);
pr("%g
", _y);
pr("%.6e",fabs(_y-cos(_x)));
}
return 0;
}
python代碼
'''
Author: csc
Date: 2021-04-29 23:00:57
LastEditTime: 2021-04-30 09:58:07
LastEditors: Please set LastEditors
Description: In User Settings Edit
FilePath: code_py
ewton_.py
'''
import numpy as np
def difference_quotient(x, y):
n = len(x)
a = np.zeros([n, n], dtype=float)
for i in range(n):
a[i][0] = y[i]
for j in range(1, n):
for i in range(j, n):
a[i][j] = (a[i][j-1]-a[i-1][j-1])/(x[i]-x[i-j])
return a
def newton(x, y, _x):
a = difference_quotient(x, y)
n = len(x)
s = a[n-1][n-1]
j = n-2
while j >= 0:
s = np.polyadd(np.polymul(s, np.poly1d(
[x[j]], True)), np.poly1d([a[j][j]]))
j -= 1
for i in range(n):
print('%g' % s[n-1-i])
for i in range(n):
for j in range(n):
print('%g' % a[i][j], end=' ')
print()
_y = np.polyval(s, _x)
print('%g' % _y)
# re_err
real_y = np.cos(_x)
err = abs(_y-real_y)
print('%.6e' % err)
def main():
_x = float(input())
x = list(map(float, input().split()))
y = np.cos(x)
newton(x, y, _x)
if __name__ == '__main__':
main()
到此這篇Python牛頓插值法的文章就介紹到這了,更多Python算法實(shí)現(xiàn)內(nèi)容請(qǐng)搜索W3Cschool以前的文章或繼續(xù)瀏覽下面的相關(guān)文章。